On the site of German publisher Hans im Glück there’s a quiz with which you can win a HiG game of your choice. You can choose from Mauer Bauer, Taluva, Ohne Furcht und Adel, Fjorde and Stone Age. You need to name at least 7 of the 9 game covers depicted there to enter the competition.
The quiz runs until the 15th of March, so little time left.
The first game I played was Liebe & Intrige with Remco, Hanneke and Remco. In the game, each player needs to make sure his 3 women get married by introducing them to men and making them more attractive or intelligent. What I liked about the game was the interaction between the players. What I didn’t like was the randomness in the cards and the dice rolling. Especially Remco was unlucky with some of his dice rolls. Hanneke won the game, and Remco came last.
The second game I played was Snow Tails with Remco, Remco, Roald and Rob. There was a lot of confusion about the movement of the sleds in the game, and somehow I didn’t know how to explain it better than I did. Roald won the game.
I finally finished painting the first units for War of the Ring. I started with the basic Gondor units.
Before I started this whole ‘project’, I had to make some basic and important decisions. I wanted the game to be better playable by making the different colours of the different nations stand out (dark blue for Gondor, dark green for Rohan, brown for the Dwarves, etc.). The game had to become more functional. There were three ways to handle that:
1. Paint the clothes and/or shields, flags and heraldry in the nation’s predominant colour.
2. Paint the clothes, armour, shields, flags and heraldry in the colours that Tolkien intended (and if in doubt or when there’s no description: use the colours that are used in Peter Jackson’s movie). Only paint the bases in the nation’s colour.
3. A mix of 1 and 2.
I quickly discarded option 3. It would be much too confusing, and not very logical. I opted for 2. I wanted to stick to Tolkien’s lore as much as possible and I could only do that if I painted the bases in the nation’s colour for functionality and paint the rest according to the lore.
So here’s Gondor. Gondor was a bit of a problem. The rangers of Gondor wore dark green, but the armies of the other units was a bit more unclear. The board game doesn’t have Gondor rangers, so I opted to paint all the different Gondor units in the Gondor Royal Guard scheme: pitch black, with a black shield and black flag, depicting the white tree. The armour parts clean, industrial, city-like shiny.
Only thing left to do is putting some varnish on.
Type: Gondor basic units
Time spent: around 40 hours
- primed with ‘The Army Painter’ base primer matt black
- metal parts: drybrushed with Citadel boltgun metal, then drybrushed with Citadel chainmail, then washed with Citadel badab balck wash, highlights with Citadel mithril silver
- fleshy parts: painted with P3 midlund flesh, then washed with P3 flesh wash
- base: Citadel regal blue
- heraldry: brandless acryllic white paint
- wood: brandless acryllic brown paint
- sword sheath: Citadel bestial brown
- cloth: highlighted with a mix of brandless acryllic black paint with a bit of Citadel regal blue
Time: 19.30 - 21.30
Last night I played a few games with Remco, Jeroen, Diederik and Joran. We first played Minoes twice. Everyone really seems to like this game. I lost both games, and the second game was insane. Remco managed to get one round of cards really cheap and eventually had 85 points. Must have been a world record
Then we played Race for the Galaxy. It was the second time I played the game. I really like it, but I still haven’t got a clue about strategies yet. I lost the game with a measely 16 points. Jeroen won with over 30 points.